In our "Slow is Fast" paper, we formalized this intuition by partitioning actions into "slow" and "fast". A slow action's guard remains true even if the node's information is slightly stale. This is because either the guard is a stable predicate (once true, stays true), depends only on local variables, or is a locally stable predicate (only the node's own actions can falsify it). A fast action, by contrast, requires fresh global state to evaluate its guard. The key result is this: if you can make your guards locally stable, the protocol requires less coordination and tolerates communication delays gracefully. Hence, slow is fast.
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